Shar-FR.obd
 She has a species of land snail called after her. for real.

 

Name: Shar, Mistress of the Night, Lady of Loss, The Black Queen
Origin: Forgotten Realms [D&D]
Gender: Female
Classification: Greater goddess of darkness and loss
Age: Incalculable, existed since the dawn of creation
Powers and Abilities: Superhuman physical traits, immortality (type 4), teleportation, enhanced sensestelepathy, shape and size shifting, energy projectionreality warping, shadow manipulation, possession, magic allowing for various effects such as elemental manipulationtelekinesisflight, invisibility, mind mnaipulation, time manipulation, spatial manipulation, soul manipulation, divination, summoningbanishmenthealingresurrectionprecognition, death magic, transmutation, inflicting curses and disease, illusions and magic dispelling. Is immune to acid, cold, electricity, death effects, poison and disease, energy draining, mind manipulation, transmutation or any magic that would imprison or banish her. Highly resistant to magic and fire, can understand and speak all languages, can create avatars of herself, can grant powers, can strip someone from the ability to employ shadow magic, can drain energy (even divine).
Weaknesses: Light based powers (but it has to be something on the level of greater power)
Destructive Capacity: Multiverse level (Created the shadow Weave, a dark version of the Weave, was also capable of merging two planes of existence together)
Range: Multiverse level
Speed: At least MFTL+ (greater gods can casually increase their size to dwarfing star systems), can likely increase this to immesurable levels with magic
Durability: Multiverse level
Lifting Strength: Superhuman in normal form, multi-stellar with size-shifting, can likely be increased to immesurable
Striking Strength: Superhuman in normal form, Class XPJ with size-shifting, can likely be increased to immesurable
Stamina: Limitless in the Shadowfel, otherwise godly
Standard Equipment: Magical chakrams that return to her after thrown as well as dual short swords (with heavy enchanments of course)
Intelligence: Nigh-omniscient in anything reagrding the dark, otherwise vastly superhuman
Notable Attacks/Techniques:

- Shadow Magic: as a greater goddess Shar can employ nearly any spell known to man, but her connection to the Shadow Weave makes her shadow magic particulary potent.

- Deny Shadow Weave: as master of the Shadow Weave, Shar can prevent anyone else from tapping into it.

- Stealth: Shar's preffered method of dispatching her enemies is using illusions and shadow magic to hide herself and them strike in a devastating sneak attack.

Avatars: Shar can create avatars of herself with a fraction of her power. She can employ around two dozen of these at the same time.

Notable OBD Victories:

Notable OBD Losses:

Other: This profile mainly covers the pre-spellplauge version of Shar. Currently in the realms Shar is imprisoned, and her Shadow Weave may or may not exist.