Mongul Jr finally growing into his own

 

Name: Mongul II, Mongul, Mongul Jr
Origin: DC Comics
Gender: Male
Classification: Alien, Tyrant, Conqueror, Leader of the Yellow Lantern Corps (temporarily)
Age: Unknown
Powers and Abilities: Super strength, speed, durability, agility, endurance, very skilled hand-to-hand fighter, has an energy cannon in his chest, mind control via the Black Mercy, has 6 Yellow Lantern rings which grant him  flight, energy manipulation/absorption/projection, matter manipulation, telepathy, very strong telepathic defenses, can survive in space, can cross dimensions and manipulate them to a limited extent, creation of solid energy constructs, can heal self and others, limited reality-warping and time manipulation, automatic shields, can grant power to others, can perform very fine manipulations on small - scale structures such as brain surgery or removing nanomachines from an organic being, intangibility (must be activated), can create forcefields, computer hacking and data processing/transmission, can analyze targets very quickly and accurately and identify most beings, substances, and anomalies, can open portals to other universes, can translate nearly any language, invisibility, illusion creation, can create copies of the ring, can summon other Yellow Lanterns
Weaknesses: The yellow ring holds a limited charge and need to be recharged after depletion, cannot be used without the ability to inspire great fear, its power can be disrupted by a Blue power ring, if focus/concentration is lost, its power can be weakened
Destructive Capacity: At least solar system level+ (comparable to Superman and Wonder Woman, matched several Green Lanterns by himself including Kyle Rayner and the new Ion Sodam Yat), can ignore conventional durability via the Black Mercy
Range: Solar system level (40 AUs) to cross-dimensional
Speed: Massively FTL+ (can keep up with multiple Green Lanterns)
Durability: At least solar system level+ (took a serious assault from Superman and was back up on his feet moments later, can shake off punches from Sodam Yat [who became the new Ion] and withstood a charged blast from a bloodlusted Sinestro), can further fortify his defenses with Auto-Shields
Lifting Strength: Stellar Class+ via powerscaling
Striking Strength:
Class XPJ+ (sent Wonder Woman flying with one punch)
Stamina: Vastly superhuman+ (can multiple opponents at the same time with grave injuries)
Standard Equipment: The Black Mercy and 6 Yellow Lantern rings
Intelligence: Highly skilled fighter (helped train Superman in preparation for Imperiex), has a great militaristic mind, quickly learned everything that was needed to know about the Yellow Lantern rings so that he could use them to their fullest potential
Notable Attacks/Techniques:

- The Black Mercy: A plant that creates a dream of a person's perfect life by tapping into the pleasure centers of a person's brain, while keeping the victim totally paralyzed. Black Mercy feeds on the psychic energy produced by the victim's interaction with his/her "dream". Mongul II later genetically modified the Black Mercy with his Yellow Lantern rings to show the victims their worst nightmares instead of a perfect life.

Notable OBD Victories:

Notable OBD Losses:

Other: This Profile covers Post-Crisis Mongul II. Mongul II has yet to make an appearance in DC Rebirth. Not to be confused for his father Mongul the Elder from the Pre-Crisis era.