The earliest model of Attack Bike shown in Tiberian Dawn.
The earliest model of Attack Bike shown in Tiberian Dawn.

Name: Quickstrike Mk. I, Recon Bike (game unit name) | Quickstrike Mk. II, Attack Cycle (in-game) | Quickstrike Mk. III, Attack Bike (in-game) | Quickstrike Mk. IV, Attack Bike (in-game)
Origin: Command and Conquer - Tiberium Universe
Type: Fast Attack/Recon Bike, Anti-Air/Anti-Vehicle Unit
In use by: Brotherhood of Nod
Powered by: Unknown (some type of motor engine, steadily improved with the succeeding generations)
Destructive Capacity: Small building level+ | Building level (can take down TW2 era heavy armor) | Building level+ | At least multi building level+
Range: At least a few kilometers (can also target aircraft)
Performance: 400+ km/h (faster and more maneuverable than Buggies, potentially is a bullet timer, later variations are likely even faster)
Terrain: Ground
Durability: Street level+ (limited bulletproof capacity) | Wall level+
Material: Unknown (likely has Duraflex rubber wheels)
Needed Prerequisite for Use: Having a license. Full use of the vehicle requires exceptional skill.
Operational Timeframe: Likely has the combat radius of hundreds of kilometers
Weaponry:

Quickstrike I

  • Dragon TOW Launchers x 4 (has to be manually loaded after the tubes are emptied, can traverse upward to aim at aircraft)
  • Machineguns x 4 (fixed on the front, never used in-game)

Quickstrike II

  • Missile Launcher x 2 (has an auto-loading mechanism and upgraded firepower effective against even 2034-era armor)

Quickstrike III

  • Missile Launcher x 2 (6-tube compact design, can be upgraded with Tiberium Core Missiles with twice the effectiveness)

Quickstrike IV

  • Missile Pods x 2 (3-tube design, launches overall larger missiles than in TW3, can be upgraded with a third missile pod fixed on the vehicle's top)
Notable features: Data-link with all allies on the battlefield, advanced fire control, IFF and data-link with radars/sensors could allow shooting down aircraft | Same but more powerful with enclosed Tiberium resistant body, auto-loaders and an array of sensors | Same but more powerful with advanced sensors capable of detecting stealth and burrower units | Same but more powerful with better armor and overall more missiles
Drawbacks: The vehicle barely has any protection and combined with its massive performance the Attack Bike needs talented riders, otherwise it's just a deathtrap. | Its sensors aren't capable of detecting advanced TW4 (Tiberian Twilight) era stealth/burrow units.
Notable Attacks/Techniques:

Notable OBD Wins:

Notable OBD Loses:

Key: Recon Bike (TW1/Tiberian Dawn) | Attack Cycle (TW2/Tiberian Sun) | Attack Bike (TW3/Tiberium Wars) | Attack Bike (TW4/Tiberian Twilight)
Other:

Attack Cycles as shown in a cutscene of Tiberian Sun.
Attack Cycles as shown in a cutscene of Tiberian Sun.

Attack Bike's concept art for C&C Tiberium Wars
Attack Bike's concept art for C&C Tiberium Wars


Attack Bike upgraded with an extra missile pod from C&C Tiberian Twilight
Attack Bike upgraded with an extra missile pod from C&C Tiberian Twilight