The Master of Magnetism


Name: Magneto, Erik Magnus Lehnsherr, original name Max Eisenhardt
Origin: Marvel Comics
Gender: Male
Classification: Human mutant
Age: 82-83 years old
Powers and Abilities: Super speed, durability, can boost his strength, control of the electromagnetic spectrum, energy absorption/manipulation/projection (has even manipulated life force at one point), superhuman senses, superhuman reflexes, flight, can create forcefields, can survive in space, can become invisible by bending light around him, can increase his stats with his powers, spatial manipulation (can create wormholes), nearly immune to telepathic attacks, limited telepathic skills (they work best when combined with another telepath, as their combined power is much greater than the sum of the two separately), trained martial artist
Weaknesses: No real defense to soul-based attacks and several other exotic types of powers
Destructive Capacity: Planet level+ (stopped and reversed the movement/kinetic energy of a planet busting giant bullet, has contended with Doctor Doom)
Range: Interstellar
Speed: Massively hypersonic+ movement, FTL reactions
Durability: Small town level in base (comparable to Spider-Man), up planet level via amping (has survived being caught off-guard by Colossus), likely solar system level+ with his shield at maximum power (they stopped blows from Thor [this being the really important part] and She-Hulk at the same time)
Lifting Strength: Peak human level at base, can amp to Class G
Striking Strength: Peak human level at base, can amp himself up to Class XJ+
Stamina: Superhuman
Standard Equipment: His armor, including (in some incarnations) his helmet which helps block telepathic attacks
Intelligence: Supergenius - level intellect, capable of creating advanced technology and a master geneticist, has built space stations, robots, advanced weaponry, genetically engineered super-powered creatures, and many other things, he is also a master combat strategist and tactician capable of ruling his own nation
Notable Attacks/Techniques:

- Magnetic shield: Magneto uses a forcefield around his body which is almost always activated during combat situations, it will deflect physical/projectile attacks and absorb energy attacks, it can take a tremendous amount of punishment (including repeated blows from class 100 characters, nuclear blasts, attacks from advanced futuristic and alien technology, and even attacks from Herald level beings)

- Blood iron extraction: Magneto can manipulate the iron in an enemy's blood to kill them nearly instantly by ripping it out of their bodies or re-arranging it inside to destroy their internal organs

- Diamagnetism: Magneto can control diamagnetism and magnetic moments, allowing him to manipulate energy and matter that is not ferromagnetic (such as metals and the kinds of things people usually think of as "magnetic")

Notable OBD Victories:

- Accelerator (Toaru Majutsu no Index) - Accelerator Profile
- Darth Sidious (Star Wars/Star Wars Legends) - Darth Sidious Profile (outdated)
- Der Kaiser (GetBackers) - Der Kaiser Profile
- Electro (Marvel Comics)
- Freiza (Dragon Ball) - Frieza Profile (outdated)
- Goku (Dragon Ball) - Goku Profile (Note that this was Magneto's strongest incarnation, outdated)
- Hakudoushi (InuYasha
- Holy Shounen Trinity (Naruto, Bleach, and One Piece) (potentially outdated)
- Mewtwo (Pokemon) - Mewtwo Profile (potentially outdated)
- Namor (DC Comics) - Namor Profile
- Super Buu w/Gotenks absorbed (Dragon Ball) - Buu Profile (outdated)
Tatsumaki (OnePunch-Man) - Tatsumaki Profile
- Yusuke Urameshi (Yu Yu Hakusho) - Yusuke Profile
- FUZE=Kazakiri (Toaru Majutsu no Index) - FUZE Profile


Notable OBD Losses:

- Enrico Pucci (JJBA) - Enrico Profile
- Nono (Gunbuster and Diebuster) - Nono Profile
- Silver Surfer (Marvel Comics) - Surfer Profile
Supergirl (DC Comics) - Supergirl Profile


Other: There are many versions of Magneto, this profile only covers the 616 Marvel Comics version