She'd sell your soul for the right price

 

Name: Nami, epithet "Cat Burglar"
Origin: One Piece
Gender: Female
Classification: Human, Navigator of the Straw Hat Pirates, Thief, Former Chief of Staff of the Arlong Pirates
Age: 18 pre timeskip, 20 after the timeskip
Powers and Abilities: Super strengthspeeddurability, endurance, can manipulate the weather with Clima Tact, can create visual illusions (allowing her to become invisible, to spawn clones of herself), able to create wind blasts, can create thunderclouds and direct its lightning bolts, can shot out balls of super-heated air, is a skilled navigator and cartographer, is very knowledgeable when it comes to the weather
Weaknesses: None notable
Destructive Capacity:  Building level+ (lightning bolts hold a power of 1.2 tons of TNT) I Small town level (far superior to Nero, who could harm Franky and take hits from him. Given Blueno, with a Douriki of 820, could fight on par with base Luffy, who would presumably scale to Lucci's Douriki, Kalifa shoulnd't be much weaker than Blueno with a Douriki only 190 points lower) | At least small town level+, likely far higher (far stronger than Pre-Timeskip Usopp, was capable of hurting Baby 5 and Buffalo albeit it was after they fought Franky, has Zeus under her possesion now)
Range: Human melee range, extended melee range with the Clima Tact, several hundred meters with it's various abilities
Speed: Supersonic via powerscaling, massively hypersonic attack speed with lightning bolts I Hypersonic with massively hypersonic reactions  (dodged a Rankyaku from Kalifa with harmstrung mobility and tagged her with her attacks, massively hypersonicattack speed with lightning bolts | At least massively hypersonic
Durability: Building level+ I Small town level (took several hits, including a Shigan, from Kalifa) | At least small town level+ 
Lifting Strength: Superhuman (threw Miss Doublefinger in her hedgehog form several meters away with one arm) I Class G+ (blocked hits from Kalifa, could jump the wide distances between rooftops in Water 7) I At least Class G+
Striking Strength: Class MJ (halted Miss Doublefinger's charge with a wounded leg) I Class TJ (Blocked hits from Kalifa) I At least Class TJ
Stamina: Superhuman, able to continue battling while sustaining serious injuries (evident when she fought Miss Doublefinger) I Vastly superhuman+ (could support Luffy in an 8 hour long fight against Cracker)
Standard Equipment: Previously the Clima-Tact (weapon that resembles Nami's original three piece bo-staff only made of steel and are hollow) now the Perfect Clima-Tact (the upgraded form of the Clima-Tact) see Notable Attacks/Techniques for more
Intelligence: A highly skilled navigator as well as a talented cartographer, Nami plans on creating a map of the world using these skills, is capable of formulating advanced equations in mere minutes to predict a precise course of action, although she usually needs to write the equations down on a physical medium when formulating them, has the innate ability to sense changes in the weather, and can even predict the appearance of supposedly unpredictable cyclones in the Grand Line despite running a high fever
Notable Attacks/Techniques:

Clima-Tact: Each piece of the Clima-Tact has a button and is capable of creating a bubble of air each with its own different properties. When the pieces are combined together in certain combinations and activated by a button located on a piece connected within the combination, they produce a variety of different results. Some of these results are useful in a combat situation, however some are best left to interpretation.

Basics

Heat Ball: Produced from the "Heat Pole" when air is blown into the end of it, the Heat Ball is a red bubble of heated air that comes out of the other end of the pole and drifts along in the air. It heats up the temperature of the area surrounding it.

Cool Ball: Produced from the "Cool Pole" when air is blown into the end of it, the Cool Ball is a blue bubble of cold air that comes out of the other end of the pole and drifts along in the air. It cools down the temperature of the area surrounding it.

Thunder Ball: Produced from the "Electric Pole" when air is blown into the end of it, the Thunder Ball is a yellow bubble of electrified air that comes out of the other end of the pole and drifts along in the air. It electrifies the air of the area surrounding it.

Battle Uses

Cyclone Tempo: Nami puts the "Heat Pole" and "Cool Pole" together like an X on the top of the "Electric Pole". She swings it like a bat, and the X detaches from the "Electric Pole" spinning torwards her opponent. When the X hits, the hot and cold airs collide and create a massive wind that'll blow her opponent away. The the X will return to Nami like a boomerang.

Mirage Tempo: Nami use the "Cool Ball" in a dry and hot environment to change the air density and create a mirage of herself. The extreme difference in temperature causes major light refraction, allowing Nami to disappear and create an illusory copy of herself.

Thunderbolt Tempo: Nami first uses "Rain Tempo" and "Sprinkler" to moisten the air. She then uses "Cool Ball" to make the air cooler. Afterwards, she uses "Heat Ball" to suck up the moisture. The heated air then rises and collides with the cold air. The air then condenses and creates a cloud. Nami then continues to enlarge the cloud by producing more "Heat Balls" and "Cool Balls." Finally, she uses a "Thunder Ball" to electrify the cloud. Soon after, a powerful lightning bolt strikes her opponent.

Tornado Tempo: The only function that Usopp apparently installed in the Clima-Tact to be used in battle and not devised by Nami. He explains that this attack can only be used once and should be used only when the situation calls for it. Nami first combines the three pieces together into a T. In a bright flash from each end, two clockwork doves burst out and ensnare her opponent. The T then starts to spin rapidly until it finally shoots the captured enemy with extreme centrifugal force. After that, the doves become unusableand the function cannot be used again unless they are reinstalled.

Fog Tempo: By creating a "Cool Ball" and using it against a fire user, a massive fog is created due to the water vapor in the air increasing in density from the rapidly heating cold air. The fog is used to blind the opponent so that Nami can easily land an attack on them.

Perfect Clima-Tact: The upgraded form of the Clima-Tact. On each piece, there is now a ball containing what can be assumed to be a Dial. All of its offensive uses are basically several times stronger than they were beforeand there is now next to no indication of it having any useless functions to hinder Nami down.

Battle Uses

All moves Nami could previously use with the first Clima-Tact are upgraded with the Perfect Clima-Tact.

Thunderbolt Tempo: With the Perfect Clima-Tact, the lightning created is now larger and strikes multiple times. Unfortunatelydue to its increased range and power, the lightning strikes everything and everyone within its attack zone.

Thunder Charge: Nami creates a "Thunder Ball" on the ball end of a piece. With the "Thunder Ball" on the tip, she can then perform "Swing Arm".

  • Swing Arm: After charging the piece with electricity with Thunder Charge, Nami twirls the piece on its connecting socket with the rest ofstaff. After several spins, she swings the electrified piece at the enemy for a powerful electric attack.


Cool Charge: Nami creates a "Cool Ball" on the ball end of a piece. With the "Cool Ball" on the tip, she can then perform an upgraded version of "Mirage Tempo".

  • Mirage Tempo: Nami is still able to create mirages to distract opponents, however, with the Perfect Clima-Tact, she is able to do more. Using the "Cool Ball" located on the staff, created by "Cool Charge", she is able to cloak herself in a blanket of air to make herself invisible.

 

  • Mirage Tempo: Fata Morgana: An further upgraded version of the Mirage Tempo technique that creates multiple images of Nami using reflections and refractions within the air. The images that are created consist of a long and tall skinny version, a short or kid version, a fat version, a big, muscular version, and a relatively normal looking version of Nami. Only one of these images is the real Nami, however, it isn't necessarily the normal looking one. Each of these images is capable of moving in unison with the real Nami due to their reflective nature. Any attack Nami produces while surrounded by these images will also be replicated, creating a barrage of projectiles. Although only a few attacks are real, this tactic confuses even fast opponents into getting hit.

 


Cyclone Tempo: An upgraded form of the original Cyclone Tempo that can be used with the original Clima-Tact. Nami bends one end of the entire staff and connects the piece to the adjacent piece. She then throws the oblong two-piece shaped combination at an opponent. The upgraded form appears to be more powerful. However, it seems to have lost its boomerang aspect, meaning that Nami has run over the battlefield in order to retrieve the two pieces that were thrown; or maybe it was because Nami has only started using the upgraded Perfect Clima-Tact when she employed this move.

Cloudy Tempo: A completely revamped version of Cloudy Tempo. With this, Nami creates a small cloud capable of producing rain. However, the clouds are too thin to create lightning.

- Rain Tempo: A completely revamped version of Rain Tempo. With this, Nami is able to create rain from an already existing cloud.

- Dark Cloud Tempo: Nami forms a small, condensed, electrically charged cloud.

  • Thunder Lance Tempo: Using a cloud previously formed with Dark Cloud Tempo, Nami creates a lightning bolt going directly from the cloud to her Perfect Clima-Tact. Any opponent, should they be in the path of lightning bolt, would be pierced by the bolt like a lance and given extreme electrical damage to their body.

 


Sorcery Clima-Tact: The newest form of Nami's Clima-Tact that she obtained after studying at a meteorology research island.

Gust Sword: Nami points one of the Clima-Tact pieces at an enemy and it emits a strong gust of wind, strong enough to send someone twice her size flying.



Black Hole Lion Rod: Creates a movable cloud that electrocutes people.

Milky Rod: Nami creates a path of Sea Clouds such as can be found in Skypiea that can be sailed on almost as if it were water except that Sea Clouds are slightly less dense than water. Since it's just a small path only a small boat like a landing craft can be used.

Shower Tempo: Creates a small cloud used to take a shower.

Black Ball - Raiun Ball: Nami shoots out several bubbles filled with lightning charge clouds from Perfect Clima-Tact, she then waves around Perfect Clima-Tact which pops the bubbles. They then form a whip of lighting cloud and that electrocutes whatever it touches.

 

 

Weather Egg - Tempo: Nami shoots out an egg that then hatches and forms an enormous lighting cloud that zaps whatever Nami directs it at. 


Notable OBD Victories:

Notable OBD Losses:

T-rex (Jurassic Park) - T-rex Profile (outdated)
Itachi (Naruto) - Itachi Profile

Other:

Key: Alabasta/Skypiea Arc | Enies Lobby/Thriller Bark/Sabaody Archipelago Arc I Post-Timeskip