Afro is voiced by Samuel L. Jackson, Game Over
Name: Afro
Origin: Afro Samurai
Gender: Male
Classification: Human swordsman, samurai
Age: Unknown, likely in his late 20s
Powers and Abilities: Super speed, strength, agility, durability, master swordsman, at the end of the series he gets the number 1 headband, which apparently makes him invincible to anyone other than the wearer of the number 2 headband (this is usually ignored for OBD matches)
Weaknesses: Sometimes distracted by his imaginary friend Ninja Ninja (but later he loses this weakness)
Destructive Capacity: Large building level+
Range: Extended melee range with his sword
Speed: Likely hypersonic+ reactions/attack speed
Durability: Large building level+
Strength: Superhuman (he was able to throw a huge guy across a room with one arm)
Stamina: Superhuman
Standard Equipment: His katana and its sheath
Intelligence: Mastery of swordsmanship, experience fighting many enemies from superhuman monsters to martial artists to robots, able to create new moves on the spot if his old techniques aren't working.
Notable Attacks/Techniques:
- Mid-Air fighting: Afro can fight effectively in midair at thousands of feet above the ground
Notable OBD Victories:
Notable OBD Losses:
Origin: Afro Samurai
Gender: Male
Classification: Human swordsman, samurai
Age: Unknown, likely in his late 20s
Powers and Abilities: Super speed, strength, agility, durability, master swordsman, at the end of the series he gets the number 1 headband, which apparently makes him invincible to anyone other than the wearer of the number 2 headband (this is usually ignored for OBD matches)
Weaknesses: Sometimes distracted by his imaginary friend Ninja Ninja (but later he loses this weakness)
Destructive Capacity: Large building level+
Range: Extended melee range with his sword
Speed: Likely hypersonic+ reactions/attack speed
Durability: Large building level+
Strength: Superhuman (he was able to throw a huge guy across a room with one arm)
Stamina: Superhuman
Standard Equipment: His katana and its sheath
Intelligence: Mastery of swordsmanship, experience fighting many enemies from superhuman monsters to martial artists to robots, able to create new moves on the spot if his old techniques aren't working.
Notable Attacks/Techniques:
- Mid-Air fighting: Afro can fight effectively in midair at thousands of feet above the ground
Notable OBD Victories:
Notable OBD Losses:
- Goemon (Lupin III) - Goemon Profile
- Samurai Jack (Samurai Jack) - Jack Profile
- Skull Knight (Berserk) - Skull Knight Profile
- Vash the Stampede (Trigun) - Vash Profile
Other: The profile covers the anime version of Afro.
- Samurai Jack (Samurai Jack) - Jack Profile
- Skull Knight (Berserk) - Skull Knight Profile
- Vash the Stampede (Trigun) - Vash Profile
Other: The profile covers the anime version of Afro.
It's also never specified why only the holder of the #2 Headband can fight the #1, this profile assumes it is because the #1 is otherwise invincible.