You don't want him in melee range

 

Name: Sasagawa Ryohei
Origin: Katekyo Hitman Reborn
Gender: Male
Classification: Vongola Guardian Of Sun
Age: 16 | 26
Powers and Abilities: Super strength, speed, flight, agility, durability, is a skilled boxer, manipulation over the Sun Flame attribute, this gives him the ability of regeneration (low) associated with Sun Flame attribute, he can use this on himself, allies or even enemies to overwhelm them, depending on how much damage he takes, he can convert that damage into useful Flame energy that he can then use to deliver harder blows with his Bangle of the Vongola Version X
Weaknesses: He's quite the airhead
Destructive Capacity: Large building level (destroyed the Namimori Gymnasium with a Maximum Cannon) | City block level (Maximum Cannon in the Varia Arc could destroy the Namimori Gymnasium, Maximum Ingram is many of these punches) | City level (damaged a transformed Kikyo) | City level
Range: Average human melee range concerning HtH combat, however with Sunshine Counter he has a range of several dozen meters or more
Speed: Massively hypersonic via powerscaling (should have the comparable speed to Levi who dodged cloud-to-ground lightning in the Varia Arc) | Massively hypersonic | Massively hypersonic (was able to fight against Kikyo, someone with considerable amounts of speed) | Massively hypersonic
Durability: Building level+ (took a powerful blast attack from Colonnello) | At least building level+, likely higher | City level | City level
Lifting Strength: Peak human | Peak human | Peak human | Peak human
Striking Strength: Class M | Class M+ | Class M+ | Class M+
Stamina: Superhuman, exact level unknown
Standard Equipment: Boxing equipment, Vongola Sun Ring | Sun Kangaroo Box and Sun Rings | Vongola Sun Ring and Vongola Box | Bangle of the Sun Version X (boxing equipment)
Intelligence: Concerning book smarts Ryohei isn't that intelligent, however, he is considerably skilled in combat
Notable Attacks/Techniques:

Sun Flame: A Flame yellow in color. Sun Flames hold the abilities of stimulation and augmentation, commonly described in the manga as Activation.

  • Activation: An ability that the Sun Flame holds. Activation is the power to induce and improve the efficiency of any type of activity. This ability is good for fulfilling support roles such as healing and strengthening individuals. But that same characteristic also makes it difficult to use Sun Flames in direct combat.


Permanent Dying Will: Ryohei is always in Dying Will mode.

Sun Kangaroo: A Sun Attribute support Box Weapon. She stores Sun Flame energy in the pouch on her stomach and shoots weapons that utilize the power of Activation from it. She is also equipped with a first-aid set.

Maximum Cannon: During Ryohei's training, Colonnello shot him with a spiritually condensed bullet that risked death. By surviving Ryohei's potential was unlocked, enabling him to unleash a blow strong enough to destroy buildings.

Maximum Ingram: While using Lussuria's footwork the number of blows dealt with a regular Maximum Cannon is multiplied.

Vongola Sun Kangaroo: Named Kangaryuu, it isn't an offensive type Box Weapon, but rather a supportive type. Kangaryuu gains two large cannons on her back. These cannons can fire a burst of Sun Flames that increase muscle power for small periods of time.

Canguro del Sereno Version Vongola: A mode exclusive to the Vongola Boxes in which the Animal Box weapons are transformed into weapons used by the First Generation Vongola Family members. Concerning Ryohei, he gets a pair of gloves and headgear to fight with.

  • Cambio Forma: Knuckle's Maximum Break: Ryohei's body is shot by the Sun Enhancement Shot and Kangaryuu transforms into a set of gloves and a helmet.


Maximum Combination: A high-speed range of punches using both arms. While it is not as strong as other attacks, it is almost impossible to dodge.

- ‎Bangle of the Sun Version X: The newly upgraded Vongola Sun Ring and the Vongola Sun Box Ring, Kangaryuu. According to Ryohei, since it was made to best suit his fighting style, his Cambio Forma Knuckle's Maximum Break no longer has the three-minute time limit.

  • Cambio FormaVersion Vongola Gear: The same procedure as his previous Cambio Forma but he no longer has the 3-minute limit. Each time the user takes damage, the bangle turns that amount of damage into Flame energy and lights a Flame. Every 10% of damage lits one flame. When the user has taken 100% of the damage the whole bangle ignites. This Flame can be released without any preparation time.


Sunshine Counter: It uses the damage previously taken and fires it in a blast of sun flames. The more damage is taken before it is used, the more damage it deals. Once released, it takes the form of a burning sun, with solar flares coming out of it, and then it shoots in a direct blast that destroys anything it touches. This was capable of destroying anything and everything in its path even when it was at just 30% full power.

Sunshine Uppercut: A powerful uppercut that can be powered up when more damage is taken prior to usage. Similar to Sunshine Counter, it creates the sun-like figure and releases the blast, this time, raising instead. At 60% power, this move is able to deal with serious if not fatal damage.

Notable OBD Victories:

- Lightning Tiger (Veritas) - Lightning Tiger Profile

Notable OBD Losses:

- Archer (Fate/Stay Night) - Archer Profile
Metal Bat (OnePunch-Man) - Metal Bat Profile
Sanji (One Piece) - Sanji Profile
Yusuke Urameshi (Yu Yu Hakusho) - Yusuke Profile

Other:

Key: Varia Arc | Future (TYL) Choice Arc | Inheritance Ceremony Arc