This guy won't discriminate. If you stand in his way, he will gleefully kill you |
Name: Caim, also known as “The One-Eyed Man” in Drakengard 2
Origin: Drakengard (Drag-On Dragoon)
Gender: Male
Classification: Human/Pact Partner/Prince of Caerleon/Union Soldier (formerly)
Age: 17-18 in Judgement, SnIA, 24 in Drakengard, Drakengard 1.3, 42 in Drakengard 2
Powers and Abilities: Superhuman strength, speed, durability, and endurance, enhanced senses, incredible leg strength, magic, master swordsman, adept at using any weapon (of the spears, staves, axes, poleaxes, maces, and hammers variety), can generate omnidirectional shockwaves, airslashes, energy blasts, and omnidirectional energy waves, can hurt non-corporeals and intangibles (has no problem killing spirits and reapers in Drakengard 1, and killed The Reaper/Spirit of Death in Drakengard 2), magic, fire manipulation (in a form of Cometdance [he has improved his fire magic in Drakengard 2, such as causing a fiery explosion with his sword, launching multiple homing fireballs, generating a fiery aura omnidirectional shockwave, firing a gigantic fireball, and imbuing his sword with fire element]), can enter a pact with a beast that grants him power, can telepathically communicate with Angelus and other pact partners, can detect other pact partners and certain voices, potentially possesses the likes of elemental manipulation (of the fire, ice, wind, lightning, and earth variety), light manipulation (in a form of Crescentsong, Ifrit Sword, Belial's Embrace, Loki's Song, Pixie Wings, Gabriel’s Claw, and Blaze of Brisingamen), darkness manipulation (in a form of Queen Hel's Comfort), gravity manipulation (in a form of Sin's Weight), iron manipulation (in a form of Ironfall and Talos Fist), magma manipulation (in a form of Ishtar's Volcano), plasma manipulation (in a form of Stricken Soul, Wing at Moondown, Loki’s Song, and Plasmalogical Phantorium), poison manipulation (in a form of Greed's Venom), can generate shockwaves and explosions (in a form of Gyllir's Hoof, Phantom Eye, Undine’s Sigh, Wing at Moondown, Eye of the Salamander, Plasmalogical Phantorium, Gabriel’s Claw, Talos Fist, and A Handful of Lightning), can generate spectral energy (in a form of Mizzle of Tears), can generate runes to smite (in a form of Thus Spake the Aesir), can generate swords of light and meteors to rain down (in a form of Damocles' Strike, Voice of Gungnir, and Jotun Storm), barrier creation (in a form of Sacrificial Breath, Breath of Amaterasu, Breath of Sleipnir, Belial's Embrace, and Storm's Eye), absorption (in a form of Demon's Lust), healing (in a form of Cherub's Breath, and Silver Solace), summoning (of the faeries, and spirits variety), can increase his stats (in a form of Sacrificial Breath, Breath of Sleipnir, Breath of Amaterasu, Belial's Embrace, Pale Death and Demon's Whisper), can turn invisible and intangible (in a form of Pale Death), Ravenfeeder sword can bless the user with three lives and is imbued with poison that can cause near instant death, Greed’s Reward sword can generate hellfire, Moonfire sword grants the user immortality (type 2 [the previous warrior was still alive when struck with a thousand arrows and some arrows pierced his heart, and not a drop of blood from his wounds]) and can freeze anything to ice cold (possibly absolute zero), Skald’s Song sword can generate explosions (one of the sisters that forged the sword swung it at a glacier that caused a mighty explosion), Kingsblood sword can grant immortality (type 1) if the user kills ten thousand men with it, Ozymandias’s Might spear is sentient, and can control lightning and thunder, Executioner’s Song axe is sentient and can move on its own, Wisdom staff can cure any disease and injury to those who wield it, when place on the ground it can make even the most barren lands fertile, it can also detect if someone is lying or telling the truth if they touch it, it can make evil people fall to their knees and repent all their sins if they touch it, it can induce fear in monsters causing them to flee if they touch it, and can burn demons to ash by the gods if they touch it, Souldouser can mind wipe when physically used on someone, Foul Blade is imbued with fire element, Fheng’s Glaive can cause a painless instant death and make them bleed out from their entire body just by a graze that can’t be healed, Robber King has a chance of subjugating the opponent's mind with every hit, Reaper’s Scythe has a mind of it’s own, Apostate’s Misery can slay spirits, Poisontongue is imbued with poison, Demonbane and Maiden’s Kris can suck the souls out of its victims, resistance to soul manipulation (there are weapons that can make your soul apart of them [via Writheheart], and can overtake your soul [via Crimson Hood]), resistance to mind manipulation (there are weapons that can affect the users mind and drive them to insanity [via Fheng’s Glaive], give them bad nightmares [via Glory’s Bane], drive them to mutilate their own body against their will [via Writheheart], and control their minds [via Crimson Hood]), and resistance to absorption (Ravenfeeder can rob the wielder of his life force, Demonbane can drain your soul and Edacious staff can drain the users life force to brittle bones)
Weaknesses: If Angelus is killed, so will Caim (and vice versa) due to their pact, unless the pact is rescinded (no longer an issue in Ending C, and pacts do not exist in Shi Ni Itaru Aka and Drakengard 1.3 timeline). He cannot talk as the Pact has taken away his capability of speech, and is always bloodlusted (both not really that much of a weakness)
Destructive Capacity: Island level (can kill enemies of this durability. Killed the Queen Beast with Angelus in Ending E, although this exhausted him to the point he was killed by modern-day fighter jets, and is considered a greater threat than Angelus in Drakengard 2, to the point it's considered easier to kill Angelus than him), likely planet level+ (defeated Chaos form Angelus in Ending C without a Dragon Bone weapon and being pactless, who should scale to Emil’s fusion reactor overload feat in Nier Automata [Emil’s source of magic comes from Angelus], according to Drakengard 2 the weapon history of Oror’s Falconblade describes a god capable of cracking the earth and sky with his fists. Also, the Queen Beast arriving on Earth knocked the tilt out of Earth’s rotational axis. This event caused the Earth’s rotation to slow down over 1200 years and eventually stopped moving.)
Range: Extended human melee range with melee weapons, several dozens of meters with magic, airslashes and energy blasts
Speed: Massively hypersonic+ (fought against his nephew Nowe in Drakengard 2, the Intoners can react to a dragon's fire in Drakengard 3, and even the fodder reaper enemies can deflect Angelus’s fire), likely FTL (fought against Angelus in Ending C who should scale to Emil who fought Beepy who can process time in nanoseconds. Emil being the source of Angelus's magic, thus also the Androids of Project Gestalt and Project YoRHa)
Durability: Island level (killing Angelus seems much easier since Legna and Nowe were having a hard time trying to kill Caim, both should scale to the Empire’s floating magical sky fortresses powered by forsaken magical children and tanked the magical nukes that accompany them), likely planet level+ (perfectly capable of tanking Angelus attacks in Ending C, who can flat out tank her own Fire Explosions)
Lifting Strength: Class K+ (can wield Hymir's Finger, a sword that weighs 45kg and grows heavier and heavier the more lives it takes. He has no problem fighting colossal size monsters, Legna and Angelus, who are 25.4m in length [Legna should be similar in length])
Striking Strength: Class EJ, likely Class XJ+
Stamina: High, has no problem slaughtering entire armies while bleeding out from his fatal back wound at the beginning of the game, and this is without Angelus
Standard Equipment: A longsword called Caim’s Sword, and lots of other weapons he has gathered throughout the first game like spears, staves, axes, poleaxes, maces, hammers, and other swords (short swords and longswords)
Intelligence: Very quick on his feet, is a master swordsman, having shown extraordinary ability with the sword at a young age and training every day under his father’s guidance, can adapt to using other types of weapons, seems to know how to use magic (mainly fire magic, he’s greatly improved on it in the last 18 years in Drakengard 2), has fought against the Empire since he was young, and can quickly adapt to the power of the pact, but mostly relies on Angelus for strategy.
Notable Attacks/Techniques:
- Sacrificial Breath (via Butcher's Joy): Raises a protective curtain with 4 flame orbs that persist for 20 seconds; it increases Caim's attack power but decreases his durability.
- Queen Hel's Comfort (via Deathdance): It consists of 8 swirls of black shadow spirits that spin out from Caim once the magic is invoked, damaging any enemy they come into contact with.
- Ironfall (via Dragonhook): Caim brings down 8 huge iron boulders.
- Damocles' Strike (via Glory’s Bane): Caim brings 8 swords of light down from the heavens, inflicting huge amounts of damage.
- Gyllir's Hoof (via Hunter's Joy): Caim produces 8 shockwave pulses that travel through the ground and explodes upwards.
- Thor's Flame (via Kingsblood): Caim casts 12 magic shafts of energy that pierce the ground to conflagrate all those who venture near. This attack is powerful but only damages nearby enemies.
- Crescentsong (via Maiden’s Kris): Caim creates 9 crescent of light that flies at the enemy causing damage as it moves past them.
- Breath of the Aesir (via Ravenfeeder): Makes the wielder invincible for up to 30 seconds by swirling runes of the gods around him.
- Faerie Horn (via Scream): Caim summons faeries to spin around himself for 15 seconds, inflicting huge amounts of damage on anything it touches.
- Pale Death (via Swordsmasher): Caim becomes invisible for 25 seconds. During that time, Caim's attack power increased significantly.
- Cometdance (via Caim’s Sword): 3 great fireballs are hurled at the ground in front of Caim.
- Skoll's Feast (via Demonbane): Caim sends 7 targets seeking burning spheres of destruction that hurl out and away.
- Dragonspeak (via Flamberge): Caim sends out 5-6 great fireballs that damage and destroy anything it hits.
- Voice of Balam (via Greed’s Reward): 5 small fire spheres emerge from Caim and encircle and attack nearby targets.
- Cherub's Breath (via Guardian’s Sorrow): Restores Caim’s health and produces 3 protective star storms that spin around Caim for 30 seconds.
- Mizzle of Tears (via Hymir's Finger): Caim sends out a burst of mighty Spectral energy from his body.
- Voice of Gungnir (via Injustice): Caim sends forth 7 swords of light that damage all enemies in the area.
- Fang of the Ifrit (via Moonfire): Caim creates 12 giant pillars of flame that erupted from the Earth, dealing huge amounts of damage to whatever it touches.
- Susanoo's Veil (via Nobuyoshi): Caim sends out 8 curtains of deadly ice vapor that erupt from the ground, causing heavy, paralyzing damage.
- Crimson Sentinel (via Skald’s Song): Caim sends out 8 crimson fireballs that spin around Caim, heavily damaging all that dare approach.
- Thunderclaw (via Slaughterism): Caim releases 16 bolts of lightning that shoot down from the clouds on helpless enemies below.
- Breath of Sleipnir (via Soldier’s Sword): Caim creates a magic shield that envelopes him, enabling him to move faster at an unholy speed that lasts for 15 seconds.
- Breath of Amaterasu (via Takamasa): Caim sends fire curtains over himself for 15 seconds. This increases Caim's attack power significantly.
- Stricken Soul (via Writheheart): Caim sends out 7 pulses of plasma that emanates forward.
- Eye of the Jinn (via Balberith's Tears): Caim causes 4 cyclones from the storm god that damages nearby enemies.
- Sin's Weight (via Battlelust): Caim summons 9 lethal gravity orbs that suck enemies toward it and damage them.
- Undead Sigh (via Broken Dogma): Caim creates 5 clouds of icy vapor that are shot forward from the weapon, damaging and freezing enemies in their tracks.
- Ullr's Bolt (via Knight’s Vow): Caim shoots out 8 daggers of ice that fly out in all directions, damaging anything in their path.
- Undine's Sigh (via Mermaid's Feast): Caim sends out 8 spinning spirit claws that emerge in the air and explode.
- Lightning Strife (via Ozymandias's Might): Caim sends out 5 globes of white lightning that swirl around himself, damaging everything they touch.
- Orion's Dart (via Robber King): Caim shoots out 5 arrows of lightning at enemies damaging or killing them on contact.
- Surt's Touch (via Stormgiver): Caim sends out 6 lightning orbs that fly at the enemies.
- Seraph's Touch (via Victor's Spoils): Caim produces 8 comets of flaming swirls around himself that expand in an ever-widening circle.
- Fenrir's Fang (via Wolf's Plague): Caim creates 8 giant fists of ice that emerge from the ground, freezing enemies near them.
- Silver Solace (via Edacious): Caim creates 5 magic corona of light that appears and heals Caim at its center.
- Sirensong (via Magi's Sorrow): Caim causes 10 fountains of incandescence to erupt from the ground.
- Wing at Moondown (via Philosopher's Staff): Caim shoots out 5 bolts of plasma that will explode when it hits an enemy.
- Thus Spake the Aesir (via Wisdom): Caim sends 5 forbidden runes forth to smite the enemy.
- Ymer's Fang (via Bonebreaker): Caim sends up 12 large pillars of rock from the ground in front of him.
- Jotun Storm (via Crimson Hood): From a nebula of black stars, Caim brings down 9 meteorites that smash headlong into the enemies and instantly destroy them.
- Ifrit Sword (via Executioner’s Song): Caim sends 4 scimitars of light to trace deadly arcs through the air, dealing damage to enemies in range.
- Eye of the Salamander (via Foul Blade): Caim shoots out the fire of a salamander and then produces a mighty explosion at nearby enemies.
- Spirit Horn (via Lovekeeper): Caim summons 5 spirits that fly around himself and deal damage to enemies.
- Phantom Eye (via Poisontongue): Caim sends out a mighty shock wave of damnation that is discharged and then explodes into flames out to nearby enemies.
- Sylph Soughs (via Apostate’s Misery): Caim summons 10 powerful wind spirits that create wicked tempests that damage nearby enemies.
- Belial's Embrace (via Devilscale): Envelopes Caim in light for 25 seconds and increases his attack power.
- Greed's Venom (via Fheng’s Glaive): Caim creates 8 magic circles of poisonous gas that pour directly from the ground, dealing death to those who breathe it.
- Demon's Lust (via Reaper's Scythe): Caim sends out 10 magic circles of demonblood that devours the enemies' life force.
- Coldkill (via Sorrowborn): Caim raises 5 curtains of deadly ice that burst from the ground, damaging and temporarily freezing nearby enemies.
- Loki's Song (via Twins’ Fang): When invoked, 5 bolts of light plasma fly directly at nearby enemies, knocking them down and causing great damage.
- Plasmalogical Phantorium (via Widow's Death): Caim collects energy in 8 plasma spheres, then releases it in a large explosion.
- Storm's Eye (via Windsinger): Caim causes a whirlwind to rage around himself for 25 seconds.
- Ares' Breath (via Carrion-maker): Caim provides a war god’s shield that lasts for 20 seconds and damages enemies by two-thirds each time it touches them.
- Pixie Wings (via Dragonstroke): Caim sends 8 orbs of magic light out to attack enemies.
- Gabriel's Claw (via Holy Mace): Caim summons light from the heavens to converge into 12 beams that explode on enemies.
- Broken Earth (via Iron Scraps): Caim sends 12 daggers of sharp rocks to plummet from the sky and cause the earth to convulse.
- Hellsplague (via Mage's Promise): Caim creates 6 deadly portals to the demon world. This portal will damage any nearby enemies.
- Ishtar's Volcano (via Pupil’s Club): Violent eruptions occur that send flaming rocks out towards 18 magic circles, damaging all nearby enemies.
- Demon's Whisper (via Skull Banquet): For 15 seconds, Caim’s speed is tripled, his durability is decreased, and his attack power is tripled.
- Jormungard's Tears (via Sorrow’s Companion): Caim sends 12 boulders of ice smashing down from the sky.
- Xaphan's Horn (via Spiked Wisdom): Caim summons 4 orbs of fire that rotate around himself for 32 seconds and damage any enemies that they come in contact with.
- Bardiel's Blow (via Dragonstorm): Caim sends out 8 powerful balls of lightning that are hurled outward onto nearby enemies.
- Blaze of Brisingamen (via Souldouser): Caim sends out 4 curved blades of light traces and arcs through the air as it slices up enemies.
- Talos Fist (via Treasure Builder): Caim sends 5 large boulders of iron rolling a long distance into the enemy and exploding together.
- A Handful of Lightning (via Tyrant’s Hammer): Caim sends out 12 lightning orbs that explode when invoked.
Notable OBD Victories:
Notable OBD Losses:
Other:
Just look at that smile |