Bloodman Fairy Tail

Bloodman

Name: Bloodman, "The Shinigami"
Origin: Fairy Tail
Gender: Male
Classification: Demon (etherious), Mage
Age: 100+ (as old as the book of Zeref)
Powers and Abilities: Super strengthspeeddurability, endurance, agility, proficient curse user (variation of magic), logia intangibility (his body is made of anti-magic particles) and is immune to magical and physical attacks in this form (however he becomes tangible while attacking), anybody near Bloodman will inhale copious amounts of poison and will die unless they have poison resistance, can summon a sea of skulls that ignores conventional durability and is a soulfuck (can be dispelled with light/holy magic), has the ability to create explosions where he wishes using the explosion curse, can also create wind slashes, can summon a sea of poison water with carbon in it (after drinking the water death will occur after 5 minutes), devil slaying magic, flash freeze (has control of Silver's curse), ice magic, when killed a portal to the underworld opens and sucks in whoever kills him, has all 9 curses of Tartaros demons, including Macro (mind control), reanimation/necromancy, with Calamity he can make use of natural disaster (such as thunder, tornado, quicksand, rainstorm, fire, and earthquake), can enhance the senses of pain of his opponent, and can take away the 5 senses, can enhance his strength, soulfuck (comes with absorption), can create thorns to use to attack
Weaknesses: None notable 
Destructive Capacity: City level+ (At the very least comparable to Mard Geer) 
Range: Several kilometers
Speed: Massively hypersonic+ (comparable to Gajeel)
Durability: City level+ (intangibility makes him harder to kill)
Lifting Strength: Superhuman
Striking Strength: Superhuman
Stamina: Large
Standard Equipment: None
Intelligence: Skilled combatant
Notable Attacks/Techniques:

- First Seal: Bloodman's body is completely made up of Magical Barrier Particles, allowing him to deform, shape and move his body however he desires, and makes him near completely immune to all forms of both physical and magical damage. However, it should be noted that, very similarly to Shadow Drive, if Bloodman himself physically attacks a target, he must remain tangible. Upon the seal's release, just being near Bloodman incites death, as the copious amount of poisonous particles overwhelms and kills those who inhale them within mere moments,

- Second Seal: After releasing the First Seal, Bloodman becomes able to release the second, which summons a sea of skulls that steals the lives of those either caught in it, or those near it. The Second Seal can be dispelled with holy-element Magic.

- Third Seal: A seal that can be willingly released upon completely changing his body's shape (taking on a form similar to an Etherious Form) and shrouding himself in poisonous Magical Barrier Particles, Bloodman describes it as the seal that brings the very Grim Reaper's judgment upon his foes' lives. Its release takes the form of a shining white dot being opened in the center of Bloodman's forehead.

- Over Skelter: After releasing his Third Seal, Bloodman creates a vortex of skulls mounted atop tendrils of energy that actively seek out life and attempt to steal it. From Bloodman's reaction regarding Gajeel and Levy's escape from Over Skelter, doing so should normally be very difficult, if not outright impossible.

- Bomb Curse: Similar to its original user, Jackal, Bloodman can conjure explosions with a wave of his hand.

- Exploding Spiral: With a simple wave of his hand, Bloodman creates a large, spiraling explosion that engulfs his targets.

- Tenga Goken: Like Ezel before him, Bloodman can swing and use his arms as if they were extremely sharp, powerful swords. -

- Onimaru: By swinging his arm sideways, Bloodman sends a large, intense, cross-shaped shockwave at his opponent; said shockwave is strong enough to crack Gajeel's iron skin.

- Tenchi Kaimei: Bloodman has the ability to use Torafuzar's Curse to completely flood his immediate area in a torrent of poisonous, black carbonic water.

- Ice Devil Slayer Magic: Bloodman has shown to be able to use this form of Devil Slayer Magic (effectively christening him a Devil Slayer), which in turn allows him to offensively use ice as well as consume this said element for power gain.

- Thorn Curse: Able to use the power of the strongest member of Tartaros, Mard Geer Tartaros, Bloodman can create long, thorny vines to pierce his target.

 

Notable OBD Victories:

Notable OBD Losses:

Other: None