Pit fiends as depicted in 5th edition |
Name: Varies, a sub-species of devils known as Pit Fiend
Origin: Dungeons & Dragons
Gender: either
Classification: Baatezu elite devils, Barons of Hell
Age: Varies, typically very old due to the nature of diabolic ascention
Powers and Abilities: Superhuman physical traits, flight, immortality (type 1), regeneration (high-low), can inflict poison and disease, enhanced senses, telepathy, summoning, teleportation, mind manipulation, magic allowing for pyrokinesis, necromancy, illusions, invisibility, magic dispelling, reality warping and time manipulation. Immune to fire and poison, also resistant to acid, cold and magic.
Weaknesses: Holy weapons and weapons made of silver
Destructive Capacity: Town level+ (a pit fiend can passively emit enough flames to torch down a villiage, also comparable to high level characters)
Range: Extended melee, a few dozen meters with spells, Universal with teleporting
Speed: At leasy Hypersonic+ comabt speed (far faster than lightning dodgers), likely Massively Hypersonic for advanced Pit fiends (can react in melee to demigods and the like)
Durability: Town level+
Lifting Strength: Superhuman
Striking Strength: Class TJ+
Stamina: Superhuman
Standard Equipment: a flaming mace
Intelligence: Superhuman
Notable Attacks/Techniques:
- Fear Aura: a Pit fiend can emit an aura the causes fear in opponents, sending them running away.
- Devil Summoning: a Pit fiend can summon a variety of lesser devils to aid him at will.
- Poison and Disease: a Pit fiend's bite carries both a potent posion and a supernatural disease known as Devil Chills.
- Magic: Pit fiends can naturally cast a multitude of spells, from tossing fire balls to paralyzing enemies or creating illusions. they can also cast the powerful wish spell allowing them to warp reality or manipulate time itself, but they can only do so once a year.
Notable OBD Victories:
Notable OBD Losses:
Other:
Note; this profile uses sources from 3rd and 5th editions.