Tarrlok
Look at that smug bastard. Don't ya just wanna punch his nuts?"

Name: Tarrlok
Origin: Legend of Korra
Gender: Male
Classification: Human, Republic City Council member; Waterbender
Age: 37
Powers and Abilities: Manipulation of water through martial arts called Waterbending, can change the physical state of water (water to ice and steam and vice-versa), the higher phases of the moon increase his Waterbending power, he can control the water within the human body (called Bloodbending)
Weaknesses: A lunar eclipse disables Waterbending
Destructive Capacity: Small building level
Range: Dozens of meters
Speed: Superhuman (able to keep up with Korra, and launch a barrage of ice shards by punching them)
Durability: Wall level+
Lifting Strength: Human
Striking Strength: Class H
Stamina: Large, could get into an intense, dragged out fight with Korra
Standard Equipment: None
Intelligence: High; skilled fighter and Waterbender; a council member in charge of governing Republic City; very skilled at manipulating people
Notable Attacks/Techniques:

- Waterbending: form a psychic martial arts that is mainly practiced in the Northern and Southern Water Tribes. It features features elegant forms, and fluid movements, with plenty of defensive techniques design to allow the user to freely switch from defense to offense. Waterbenders are alse able to bend water in any of its three stanges, as well as been able to change it from one stage to another giving them great versatility. Some notable Waterbenders are able to bend the blood in a person body giving them full control of their movements, though it normally requires the aid of the full moon.

Bloodbending: Tarrlok bends the water in the human body, giving him complete control over the body. Unlike Katara, he does not need a full moon for this, and can casually bend several people's blood at the same time

Notable OBD Victories:

Notable OBD Losses:

Other: