"MWOOOO- !!!"

 

Name: IRVING (official designation/name), Gekko | Suicide Gekko
Origin: Metal Gear (MGS4 and MGRR)
Classification: Bipedal Autonomous Fighting Vehicle, Unmanned Gear | Bipedal Nuclear Delivery Device
Dimensions: Height: 1.5 m (crouching) to 4.8 m (fully straightened, 5.4m with M2 Browning), Length: 2.4 m+ , Width: 1.8 m (up to 3m with attachments)
Mass: 50+ metric tons
Pilot(s): N/A (controlled by an AI)
In use by: Various nations and PMC (mech was created by AT Corps)
Powered By: Unknown
Operational Timeframe: Unknown, seems to be up and running after days of operation
Destructive Capacity: Multi city block level (3-4 of them or strong enough to restrain MGS4 Raiden) | Likely town level for the Suicide Gekkos' nuke
Range: Mecha melee range, 10+ meters with its tendril, dozens of meters with grenades, few kilometers with weapon attachments
Performance: 50+ km/h travel speed, massively hypersonic combat speed
Terrain: Ground
Durability: Multi city block level
Material: Unknown (Block 27-29), carbon-nanotube muscles with honeycomb boron-fiber reinforced plastic armor/chassis (Block 30)
Lifting Strength: At least Class 100, possibly Class M via powerscaling (it's obviously stronger than Snake)
Striking Strength: Class GJ+
Notable Features: Super strength, speed and durability, artificial muscles capable of self-repair (high-low), infrared and low-light cameras, millwave radar, acoustic positioning gear and chemical sniffer, extendable tendril-like appendice that can pick up and throw objects/people, communication via animal sounds, can carry a few Dwarf Gekko units for reconnaissance and infiltration where the mecha cannot reach, possibility to outfit the mech with Stealth Camo
Drawbacks: The legs are "unarmored" and semi-organic thus susceptible to anti-personnel means. The top spherical sensor unit can be destroyed to neutralize the mech. The Gekko also feels pain and can be knocked out or dizzied. | The mech counts back audibly before detonation and the mech's destruction does not trigger the nuke.
Intelligence: Fully autonomous AI based on the behavior of large mammals. Can respond to standard combat situations with ease but can be fooled by some means which humans cannot.
Fixed Weaponry:

 

  • Tendril Manipulator Arm x 1 (can also throw grenades)
  • Legs x 2
  • Nose machinegun x 1

 

Hardpoints:

  • M2 Browning Heavy Machine Gun with two quad-tube grenade dischargers x 2
  • OR
  • Pair of M-71 Anti-Tank Missile Tubes x 2
  • OR
  • The combination of these two
  • OR
  • Nuclear Demolition Charge (Suicide Gekko only)


Notable Attacks/Techniques:
TBA

Notable OBD Wins:



Notable OBD Loses:



Other:

 Gekko Artwork
 Concept art about the Gekko