Calc stacking is a term used to refer to the practice of basing calculations on numbers determined from previous calculations. For example, if X was calced to be mach 5 from a bullet timing feat, and Y speedblitzed X, a calc stacker would use mach 5 as X's speed to calc the speed of Y.
In most cases, calc stacking is considered to be a very flawed method, often coming up with insanely inflated speeds, such as Mach 120 Lucci, Mach 200 Raikage, and Mach 500 Starrk. This is due to a number of factors, including the fact that characters' speeds are not always consistent compared to real - world entities such as bullets and lasers.
Calculations based on calc stacking should be viewed with extreme skepticism at best, and outright dismissed most of the time.
In most cases, calc stacking is considered to be a very flawed method, often coming up with insanely inflated speeds, such as Mach 120 Lucci, Mach 200 Raikage, and Mach 500 Starrk. This is due to a number of factors, including the fact that characters' speeds are not always consistent compared to real - world entities such as bullets and lasers.
Calculations based on calc stacking should be viewed with extreme skepticism at best, and outright dismissed most of the time.