Metal Gear D |
Name: Metal Gear | Metal Gear D
Serial Number: TX-55 | Unknown (probably T-55 or something similar)
Origin: Metal Gear (MG and MG2)
Classification: Bipedal Tank, Metal Gear, Mobile Nuclear Missile Platform
Dimensions: Height: 6.05 m, Length: 3.25 m , Width: 2.75 m | Height: 8.5 m, Lenght: 7.9 m, Widht: 5.76 m
Mass: 20.25 metric tons | 61.05 metric tons
Pilot(s): N/A (was destroyed prior to activation) | Gray Fox
Needed Prerequisite for Use: Knowing its activation codes.
In use by: Militaires Sans Frontières/Outer Heaven/Zanzibar Land (All three are practically the same faction, only reborn)
Powered By: Unknown
Operational Timeframe: Unknown, seems to be up and running after days of operation
Destructive Capacity: City block level, city level with nukes | City block level+, town to city level w/ nukes
Range: Several hundred meters to many kilometers via standard weapons, 1500-5500 km via nukes (they're intermediate-class ballistic missiles)
Performance: 45-50 km/h, massively hypersonic reactions/close combat speed with adequate pilot
Terrain: Ground
Durability: Multi city block level (its least armored part required 8 bombs, each lethal to people of Snake's caliber, placed in specific order to destroy the legs)
Material: Tungsten armor | Chobram Armor
Lifting Strength: At least Class 50
Striking Strength: Class GJ+
Notable Features: TBA
Drawbacks: The legs are relatively exposed compared to the rest of the mech.
Weaponry:
TX-55
- 2-shot Missile Pod (for launching intermediate-range ballistic warheads)
- 15mm mahineguns x 2
- 20cm laser cannon
Metal Gear D
- 6-shot missile pod (can launch smaller short toimedium range warheads)
- 60mm rotary cannon
- 75mm gun (optional)
- Double Launcher Pod (optional)
- 5.56 machinegun
- Surface-to-air missiles (optional)
Notable Attacks/Techniques:
Notable OBD Wins:
Notable OBD Loses:
Other:
TX-55, the prototype of Metal Gear D |
Key: TX-55 (Prototype) | Metal Gear D (complete/perfected unit)