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Bigger on the inside.

 

Hammerspace is the notional place that things come from when they are needed, and where they go back to when not. The actual location of hammerspace is very hard to determine. There seems to be a great deal of it behind people's backs and on the opposite side (from the camera, that is) of thin things like lampposts and slender trees. It also hides in people's coats, closets, Clown cars, large sacks, and occasionally down their pants. It's also referred to as "hyperspace", but that term gets a little confused with the Science Fiction term related to Faster-than-Light Travel (see Hyperspace).

There are multiple versions in order of size:

  1. Basic Hammerspace - This version contains only a few things, not because it is limited in capacity, but because that is all it is ever used for - for example a large weapon, or Optimus Prime's trailer. It is usually played for convenience.
  2. Game Hammerspace - Used frequently in games - many of your inventory items are much too large or too heavy to be carried normally, and this is where they are stored until they are used. Game Hammerspace may or may not be infinite, depending on whether your inventory has a limited number of items, but it still holds many things without spoiling the lining of your coat. See also Squall's Pants.
  3. Infinite Hammerspace - This version is played with a bent towards comedy. It can traditionally hold as much as the joke requires it to hold, may have multiple dimensions to its capacity (eg somebody looking in and finding one thing, closing the 'door' and looking in again to find something else), and often gets larger as the show goes on.


Fictions that make use of Hammerspace:

- Most video games such as Pokemon, Warcraft, Final Fantasy, and The Legend of Zelda
- Doctor Who (basically just different dimensions)
- Highlander (called katanaspace)
- Scott Pilgrim (called subspace)
- Transformers (called subspace)