Jecht Jr |
Name: Tidus
Origin: Final Fantasy X
Gender: Male
Classification: Human/Guardian/Blitzball Player/Dream of the Fayth
Age: 17
Powers and Abilities: Super strength, speed, durability, magic, skilled swordsman, time manipulation (in the variety of speeding himself/allies up and slowing targets), energy blasts
Weaknesses: Can't fake a laugh that doesn't sound like a dying crow
Destructive Capacity: Moon level+ (is considered by Lulu to have proven himself as a guardian, maybe even as the best, after the final battle with Overdrive Sin [implyiing his efforts and the efforts of at least one more Guardian were significant towards defeating Sin])
Range: Extended human melee range with sword strikes, several dozen meters with energy blasts and magic
Speed: FTL+ (capable of fighting Braska's Final Aeon)
Durability: Moon level+ (as one of the best Guardians ever, he should be no less durable than Rikku, a Guardian of lesser note able to survive multiple Meteor spells and an Ultima from Trema [a character stronger than a Final Aeon level Fiend, Paragon/Lord Zaon]. Also able to eat physical strikes from Braska's Final Aeon [despite Jecht claiming he would be unable to hold back when the party fought this form])
Lifting Strength: Class E+ (able to somewhat resist [as in not be faceplanted into the Fahrenheit] the high gravity exerted by Sin's Giga Graviton from several kilometers away)
Striking Strength: Class NJ+ (capable of harming Sin)
Stamina: Superhuman+
Standard Equipment: Brotherhood/Caladbolg, shield
Intelligence: He is highly confident in his abilities and a very skilled combatant, Tidus is the classical warrior character and uses basic Swords and Shields during battle, he's basically an all-rounder
Notable Attacks/Techniques:
- Haste: Speeds up actions of one ally.
- Hastega: Speeds up actions of all allies.
- Slow: Slows down actions of one enemy.
- Slowga: Slows down actions of all enemies.
Overdrive "Swordplay":
- Spiral Cut: Tidus does a 360 degree spin in the air and performs a downward vertical slash. Under water, Tidus doesn't do the spin.
- Slice & Dice: Tidus does 6 sword slashes at random while darting back and forth. Under water, Tidus does the same thing.
- Energy Rain: Tidus jumps off one enemy, getting air, then charging his weapon while in mid-air. He then unleashes non-elemental blasts of energy on all enemies. Under water, Tidus just unleashes the beams of energy.
- Blitz Ace: Tidus charges and leaps at his target. He executes 8 slashes at the target, plants his sword into the ground and leaps into the air using the hilt of the planted sword as a platform. While in the air, Tidus performs one final attack in the form of the blitzball move the "Sphere Shot" with a thrown blitzball.
Notable OBD Victories:
Notable OBD Losses:
Other: