Lyserg Diethel |
Name: Lyserg Diethel
Origin: Shaman King
Gender: Male
Classification: Human Shaman
Age: 14, much older by end of manga
Powers and Abilities: Super strength, speed, durability, as a shaman he can see and communicate with spirits and use them to aid him in battle, flight, Furyoku, fire manipulation, skilled in the art of dousing
Weaknesses: None notable
Destructive Capacity: Small building level+ with O.S. Homing Pendulum, building level with O.S. "Archangel Zelel", at least building level+, likely higher with O.S. Mastema Dolkeem (was able to easily destroy the totem barriers apparently strong enough to contain an explosion powerful enough to destroy everything in the stadium) | At least building level+, likely higher with O.S. Mastema Dolkeem | Large building level+ with the S.O.F. (however, as all his major feats took place in the G.S. itself there is no solid proof to come to the conclusion he can produce feats of the exact same level in the real world, although it was stated that in the G.S. it was a battle of willpower, in such worlds it has never been the case where a character couldn't perform feats they couldn't otherwise out of that realm, nor were any of these feats out of the ordinary for a spirit of this level)
Range: Several dozen meters
Speed: Supersonic+ reactions and attack speed | Supersonic+ | At least supersonic+
Durability: Small building level+ | Building level+ | Multi city block level+ (Hao with his S.O.F. could apparently survive a 1000 ton bomb)
Lifting Strength: Superhuman
Striking Strength: Class MJ | Class MJ+ | Class MJ+
Stamina: Large, should around equal to that of Yoh's
Standard Equipment: His spirits Morphine, Zelel and the S.O.F.
Intelligence: Fairly intelligent (has outsmarted the enemy on many different occasions), skilled combatant
Notable Attacks/Techniques:
- Hyōi Gattai: This shamanic technique enables the shaman to integrate spirits into their body, forming a "unity" of both, their spirit and that of the ghost. The shaman would enter a special trance which enables them to synchronize their spirit with that of the ghost, allowing the ghost to possess their body and enabling the ghost to interact with the physical world. Furthermore, once integrated, the shaman takes on the knowledge & wisdom of the ghost as well as their personality.
- Over Soul: Placing a soul into a medium to achieve greater fighting strength.
Throughout the manga Lyserg continuously develops two of his original O.S.' having shown 3 different forms in total.
- O.S. Homing Pendulum: This is Lyserg's most recognized O.S. which he makes by integrating Morphine with his crystal pendulum. It creates a cockpit in the pendulum for Morphine to fly in (she even wears aviation goggles while flying) and, with her help, enhances Lyserg's divination powers and dowsing capability by taking advantage of her phenomenal senses. The Pendulum Over Soul moves at incredible speeds and can evade or strike virtually any mark. The Over Soul expands the entire length of the wire, enabling Lyserg to control it as well, and cannot be severed as long as he holds the pendulum.
- Homing Pendulum: Lyserg uses his weapon to track down and attack his opponent.
- Big Ben Wire Frame: By using the pendulum to take himself into the air, Lyserg uses what he calls his best battle position. By expanding his wire and shaping it, he create a smaller, but still large, version of the Big Ben Clocktower where he found his pendulum. Lyserg then grabs the pendulum to make sure the Over Soul cannot be destroyed and then launches it down on an opponent.
- O.S. "Archangel Zelel": This O.S. manifests in the form of the 8th angel, Zelel, which is the spirit of the rare roadster, Blue Lotus Elise. Zelel has a slender build and has it wings at its hips. Aside from its angelic powers, it is very nimble and can even transform into vehicle form for travel.
- O.S. Mastema Dolkeem: Lyserg forges this new O.S. which integrates Zelel and Morphine with his Derringer and his "Elizabeth". The O.S. manifests as a huge pair of pauldrons and a faulds connected by a strip of back armour, thus covering his shoulders and waist. Five additional armor fragments suspend themselves behind Lyserg's head for additional protection, and six burning arms of Furyoku resembling his original Homing Pendulum O.S. give it simultaneous defense and offense.
- Cremation: Mastema Dolkeem's signature move, the six appendages are set ablaze and rotate around Lyserg in this attack, creating a vortex of fire that envelopes the opponent completely.
Lyserg later receives the Spirit of Fire which dwarfs all his previous O.S.' in power completely.
- O.S. S.O.F. (Spirit of Fire): Lyserg's final and most powerful O.S. The air is used as a medium for this O.S.
- Magma Upper: An attack where the Spirit of Fire stretches it's arm forwards and showers the opponent in Magma, with a temperature exceeding 1200°C.
- Volcano: Lyserg launches a large amount of fire into the air as a defensive move.
Notable OBD Victories:
Notable OBD Losses:
Other:
Key: Tournament Arc | Patch Plants Arc | Great Spirit Arc