Living the Shinigami gangster lifestyle

Name: Kirinji Tenjiro
Origin: Bleach
Gender: Male
Classification: Royal Guard, Former Captain of the Gotei 13, Divine General of the East
Age: 2000+ (one of the oldest shinigami and created the zanpakuto)
Powers and abilities: Super strength, speed, durability, endurance, agility, psuedo flight, Kidō master, Zanjutsu master (art of the sword), Hakuda master (hand-to-hand combat), Shunpo master (speed enhancement technique), the ability to use Reiryoku and exert it as Reiatsu (used to increase the user's offensive power and defensive abilities), the ability to use Shikai and Bankai (upgrades that increase his Reiatsu), Water manipulation, healing
Weaknesses: None notable
Destructive Capacity: City level+ via powerscaling
Range: A few meters
Speed: Massively hypersonic+ (blitzed Soifon)
Durability: City level+ via powerscaling
Lifting Strength: Superhuman, exact extent is unknown
Striking Strength: Class PJ+
Stamina: Superhuman+
Standard Equipment: His Zanpakutō, Kinpika
Intelligence: Expert combatant. Created the model for Urahara's healing water and trained Unohana.
Notable Attacks/Techniques:

-Kinpika: This is the name of his Zanpakuto. Its release command is gleam

 

-Water Techniques:

  • White Bone Hell (白骨地獄, Hakkotsu Jigoku): A clear hot spring surrounded by a number of small waterfalls and featuring a giant sōzu. By submerging the injured beneath the waters of this spring, any damaged reiatsu within their body is slowly driven out along with their blood. Kirinji can manipulate the water's temperatures and movement, using it offensively to burn the opponents.

 

  • Blood Pond Hell (血の池地獄, Chi no Ike Jigoku): A steaming hot spring that looks to be filled by a pool of boiling blood. Its purpose is to replenish the blood of those who have already undergone treatment in the White Bone Hell.  The water can be used during battle to replenish a comrade's lost blood.

 

 

 

Notable OBD Victories:

Notable OBD Losses:

Inconclusive Matches:

Other: