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Name: Graz'zt, The Dark Prince
Origin: Dungeons & Dragons
Gender: Male
Classification: Tanar'ri Demon lord, Possibly a former devil, Lord of Azzagrat
Age: Unknown, at least many thosands of years
Powers and Abilities: Superhuman physical traits, immortality (type 1), regeneration (mid-low, reforms in the Abyss if killed outside), teleportation, enhanced senses, shapeshifting, flight, telepathy, energy projection, reality warping, magic, telekinesis, mind manipulation, soul manipulation, time manipulation, summoning, dimension hopping, transmutation, inflicting curses and disease, illusions, magic dispelling, is immune to electricity, charming, fear and poison, also resistant to cold, acid, fire and magic, can understand and speak all languages, can create an aspect of himself, can grant powers.
Weaknesses: Epic good aligned magic weapons or epic weapons made of cold iron
Destructive Capacity: At least continent level+ (controls three layers of the Abyss, each the size of a continent), Likely Planet level at his best (comparable to the likes of Mephistopheles, considered a threat to Orcus and Demogorgon)
Range: At least continental+ (can warp three layers of the Abyss), likely Planetary. Universal with teleportation, can also hop between dimensions.
Speed: At least Massively Hypersonic+ (Superior to Ragnorra)
Durability: At least continent level+, likely Planet level
Lifting Strength: Superhuman to an unknown extent
Striking Strength: Class ZJ+ (likely higher)
Stamina: Godly (has access to the souls of the damned to empower him)
Standard Equipment: Magical armor as well as his sword Angdrelve, the Wave of Sorrow.
Intelligence: Genius, has multiple schemes running on multiple planes of existance.
Notable Attacks/Techniques:
- Fear: Graz'zt can induce fear in an opponent with a word. This ability even works on creatures normally immune to fear.
- Tyranny: Graz'zt can bend others to his will just with his voice. This effect compells the one affected to follow Graz'zt orders (with the exception of commiting suicide)
- Madness of Graz'zt: Graz'zt can inflict madness on anyone within his domain, turnning them into hedonist psychopaths. If he hadn't mentally dominated them yet, that is.
- Demon summoning: Graz'zt can summon a variety of demons to his aid at will. Graz'zt can also summon lamias instead of demons.
- Angdrelve, the Wave of Sorrow: Graz'zts sword, coated in magical acid.
- Aspect Creation: like most archfiends, Graz'zt can create an aspect of himself using a fraction of his power.
Notable OBD Victories:
Notable OBD Losses:
Other: