Son of the Sun God
Son of the Sun God


Name: Lancer of Red (in Apocrypha), Launcher (in Extra CCC), Karna
Origin: Fate/Apocrypha, Fate Grand Order, and Fate Extra
Gender: Male
Classification: Servant, Demi-god
Age: Unknown. appears to manifest in his 20s
Powers and Abilities: Super speedstrengthdurabilityfire manipulation, has a skill which causes his opponent's to underestimate him, is able to perceive the personality and intentions of others, able to amp his stats with Prana Burst (Flames), magic resistance (his armor increases this further), able to instinctively ride most vehicles and mounts.
Weaknesses: He has to sacrifice his armor to use the Anti-God effect of Vasavi Shakti, is left weakened afterwards.
Destructive Capacity: Island level+ with Brahmastra Kundala (required 2 Balmungs to be overpowered by Sieg), At least Small Continent level with Vasavi Shakti (Easily overwhelmed a Command Spell Boosted Balmung before being deflected by Akhilleus Kosmos, which broke in the process), likely higher (should be comparable to Dendera Lightbulb and managed to defeat Sefar in an alternate timeline)
Range: At least several hundred meters
Speed: Massively Hypersonic+ (One of the strongest Servants. Easily scales to the speeds of other servants)
Durability: Island level (survived Excalibur Galatine even without his armor), Island level+ with his armor (withstood Balmung)
Lifting Strength: Class 50+ (at least comparable to Achilles)
Striking Strength: Class EJ+ (stronger than Siegfried who is comparable to Saber)
Stamina: High, but requires a master.
Standard Equipment: His armor, earring, and spear; Kavacha, Kundala, and Vasavi Shakti respectively
Intelligence: Experienced fighter
Notable Attacks/Techniques:

- Kavacha and Kundala "O Sun, Become Armor": The golden armor and earring given to Karna by his mother, Kunti. Due to being light itself taken shape, it is difficult for even the gods to destroy. It is as thick as it looks, an invincible armor that protects against all harm, physical or conceptual. As long as it is active, all damage inflicted on Karna will be reduced to a tenth of its original value.

- Brahmastra "O Brahma, Wrap the Earth": A Noble Phantasm granted to Karna by Parashurama of the Brahmin. It has a special classification as an "Anti-Army, Anti-Country" Noble Phantasm, and it is utilized by calling upon the name of the god Brahma. It will pursue the enemy and surely hit, but it cannot be used on opponents of greater ability than himself due to a curse. It will manifest as a different projectile weapon under each class, as it appears as a lance under the Lancer class, a bow under the Archer class, and a visualization of his intimidating stare, resembling a beam that is shot from his eye, in Fate/Extra CCC. There is also Brahmastra Kundala, bestowed with his Prana Burst (Flames).

- Brahmastra Kundala "O Brahma, Curse Me": Karna's hidden Noble Phantasm and trump card. It is the projectile weapon Brahmastra bestowed with the sweltering heat effect of Karna's attribute, Prana Burst (Flames), then fired. Brahmastra already has a wide effective range, and the added effects make its effective range further widened and raises its power exceptionally. Its performance is to the point of being compared to nuclear weapons.

- Vasavi Shakti "O Sun, Abide to Death": A spear of light that can even kill gods. It is a spear of mortality made out of lightning that is manifested by converting his golden armor, Kavacha and Kundala, due to Indra snatching it away in the legend and then rewarding Karna's noble posture with the spear. It can only be used once, exchanging tremendous defensive power to equip a spear with a powerful "anti-god" performance.

Notable OBD Victories:

Notable OBD Losses:

Other: